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MARKUS WALKER
CREATIVE DIRECTOR + MOTION DESIGNER + CONCEPT DESIGNER
Markus Walker is an award-winning artist, 3D generalist, creative director, motion designer, and world-builder with nearly 20 years of creative experience spanning across multiple industries, including gaming, sports, live events, experiential, product visualization, and virtual production.
His focus is on developing compelling visual and experiences that help brands connect with their audiences on a deeply resonant level.
Whether working hands-on as a designer or leading creative teams, his craft is guided by a multidimensional approach that integrates an ever-evolving conceptual skill set, a passion for collaboration, and a commitment to mastering the latest creative tools. His dedication has led to collaborations with several major brands and IPs, including Xbox, Microsoft, Disney, ESPN, and UFC.
Currently working remotely in the greater Los Angeles area, he is seeking opportunities to collaborate with agencies, studios, and brands—bringing his unique vision, range and expertise to every project.
CONNECT
AWARDS
2024 CLIO ENTERTAINMENT AWARDS
FINAL FANTASY VIX DAWNTRAIL RELeASE CAMPAIGN
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EXPERIENCE
MARKUS THE ARTIST
FREELANCE CREATIVE • 2008-PRESENT
CLIENTS: DISNEY, ESPN, STURDY, FUSETV, PUFFCO, STIIIZY, GRAND PARK
AYZENBERG
ASSOCIATE CREATIVE DIRECTOR • 2017-2023
CLIENTS: MICROSOFT, XBOX, BETHESDA, UBISOFT, BANDAI NAMCO
ART MACHINE
SENIOR ART DIRECTOR, BRAND DIVISION • 2016-2017
CLIENTS: LA RAMS, UNIVERSAL STUDIOS, NETFLIX, FIAT/CHRYSLER
AEG
SENIOR GRAPHIC DESIGNER • 2013 – 2016
CLIENTS: STAPLES CENTER, LA LAKERS, LA KINGS, COACHELLA
ADVANSTAR/UBM
SENIOR GRAPHIC DESIGNER + PHOTOGRAPHER • 2010 – 2013
SHOWS: MAGIC, PROJECT MENS, WWD, INTERNATIONAL MOTORCYCLE SHOWS
DISNEY CONSUMER PRODUCTS
PRODUCTION DESIGNER • 2008–2009
WARNER MUSIC GROUP
MARKETING ASSISTANT + GRAPHIC DESIGNER • 2006 – 2008
STUDIOS + AGENCIES
Art Machine
Ayzenberg
Compadre
Disney
Envoy
FCA
FUSE TV
Mutiny
Petrol
STURDY
Trailer Park
We Are Royale
EDUCATION
UC IRVINE • 2006
B.A. Political Science
B.A. Sociology
Digital Arts
GNOMON SCHOOL • 2019-2022
Character Design • 2022
Zbrush • 2020
Unreal Engine • 2019
SKILLS
CREATIVE DIRECTION
ART DIRECTION
MOTION DESIGN + VFX
TECHNICAL DIRECTION
VIDEOGRAPHY + EDITING
PHOTOGRAPHY + EDITING
TRAILERS
GAME CAPTURE
ILLUSTRATION
KEY ART
STORYBOARDING
CONCEPT DESIGN
CG MODELING + SCULPTING
ANIMATION
PRODUCT VISUALIZATION
TOOLS
ADOBE CREATIVE SUITE
UNREAL ENGINE
BLENDER
CINEMA4D
MAYA
ZBRUSH
3DCOAT
MARVELOUS DESIGNER
HOUDINI
EMBERGEN
WORLDCREATOR
REDSHIFT
OCTANE
ARNOLD
SUBSTANCE PAINTER
SUBSTANCE DESIGNER
MIDJOURNEY
ADOBE FIREFLY