LOGO DESIGNS
Details
Following the throughline of the drivethru concept, the first Game Pass logo designed to evoke the feel of a restaurant chain. As the branding evolved, the goal was to try to caputure the original feel of the first logo, but with a more premium feel.
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LIVE-ACTION SPOT
Details
The campaign developed a series of live action spots that featured a comedic pitchman who interacted with gamers at the Game Pass drivethru set in the world of Xbox.
Production & Set Design
Details
I designed several set pieces that were used throughout the first phase of the campaign’s fast food concept, including the menu and drive thru window.